How do endgame specialists consistently win pawn races and trick their opponents even in the most hopeless-looking pawn endings?
It is crucial to internalize the golden rule of pawn races: You should never assume that simultaneous promotion leads to an immediate draw.
In the vast majority of cases, the side that promotes first can either win the queen, deliver checkmate, or favorably trade queens by force.
The following game is a textbook illustration:
Many pawn endings end precisely this way. From a distance, it is often difficult to perceive that a simultaneous promotion does not equate to an immediate draw.
In the following game, prominent 20th-century master Edgar Colle vanquishes his strong and tenacious opponent with some very precise calculation.
The game was adjourned after 72.Kg3, but Colle had to correctly evaluate the pawn race when making his 65th move. An impressive feat.
At times, the play leading up to the pawn race — and the race itself, of course — can be unfathomably complex.
In the following game, GM Sergey Erenburg overlooked a gorgeous maneuver that would have enabled him to transpose into a winning pawn race.
First, let’s take a look at the game continuation:
Black’s success in the pawn race depended on two factors: his ability to quickly advance the a-pawn to a4, and his capacity to set up the f6-g6 pawn formation. As a consequence, White had to spend two golden tempi capturing on g5, and then removing the self-obstructive king from the g-pawn’s path.
With all of the kingside pawns gone, Black reached a theoretically drawn position in the nick of time. But can this setup be prevented?
As you can see, things become very complex, very fast! When calculating pawn endings, it is crucial to be methodical and to remember that investing a tempo to induce a concession (i.e. 42.Kh3) can pay serious dividends in a pawn race.